

Go through the door and fight Ugly and his crew. They will tell you that you are welcome in their building, but warn you not to go through one of the doors. At the Smuggler's Cove, enter the pirates building (using some thief skill to impress the pirates).(Optional, but recommended - buy an anhk from the shop while in the city)

After casting the spell, visit the Mud Toad temple. You can buy a copy of "Create Wall" in Lansk Undercity. This is done with the use of "Create Wall" at the source of the Mud Toad's leak.

It is not always clear which items are important and which are not. Certain items found in treasures are unique and needed to solve the game, but disappear if you don't pick them up at that time (not allowing you to finish the game). To further complicate matters, some treasure chests that you find will disappear after you have opened them (hence, the treasure disappears when you leave). Dragon Wars does not provide any means of storing items in a location for use later. This limited "space" can cause a problem, as inventory fills up fast. Your characters can only carry a certain number of items (regardless of weight). Inventory in Dragon Wars can be frustrating. Obtaining a new magic knowledge costs 10 points! By the end of the game, your character should be over the 10th level, which means they had 20 points to distribute throughtout the course of the game - considering the number of skills and attributes, and their costs, that isn't alot to work with. Many skills and attributes cost 1 or 2 points to raise the skill 1 point.
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2 points are not alot to work with, so it is often difficult to know how to spend these points. When a character advances a level, that character gets 2 points to apply to their skills/attributes. I strongly advise having a character with a high bandage skill, as this character can heal characters, without wasting magical energy. Get all the skills covered one way or another, but spread the "workload" over all your characters. Before distributing skill points, it is advised that you have one character concentrate on Lore ( arcane, mountain, forest, etc) and another on the thiefly skills ( pickpocket, lockpick, hide etc.). There are many options and it is highly unlikely that you can make one character completely skilled (unless you play 24 hours a day, for a long time. The documentation that comes with the game advises that you spread the knowledge/skills around among your characters, which is also our recommended. The Nintendo (NES) version is slightly different, so there may be some discrepencies (such as map locations, etc.).ĭragon Wars uses a skill based system - any time your characters advance a level, you decide how the characters advance and what skills impriove. Note: This walkthrough was created using the DOS version of Dragon Wars, which is very similar to the Amiga and Apple version. Choose a category below, or scroll down the page to begin your journey. As that's the case, we have written a quick overview on how to complete the game, and then detailed individual areas (including maps). Since the game is an open world, the player can choose to visit any location they want (as long as they have access, and the abilities to survive). Below is a comprehensive walkthrough for Dragon Wars.
